We ask tough questions with our games and let the player explore the answers.
Oskar (former lead designer) and Martin met in 2012 on the university and started on the ecological management simulation game Among Ripples early 2013. It was released in the beginning of April, 2014 and has garnered a lot of positive feedback since then. We’ve appeared on several outlets with positive reviews and have several impressions on Youtube. During the later stage of production for Among Ripples we rallied more creative and brave people behind us and started on our new vision, Crest. A continuation on our first game in more than one way.
Oskar (former lead designer) and Martin met in 2012 on the university and started on the ecological management simulation game Among Ripples early 2013. It was released in the beginning of April, 2014 and has garnered a lot of positive feedback since then. We’ve appeared on several outlets with positive reviews and have several impressions on Youtube. During the later stage of production for Among Ripples we rallied more creative and brave people behind us and started on our new vision, Crest. A continuation on our first game in more than one way.