Profile picture of Acquire

Acquire

Studio
PC
  • 1-chōme-16-9 Sotokanda, Chiyoda City, Tokyo 101-0021, Japan

About

Acquire will continue to take on the challenge of establishing a solid brand by constantly pursuing fun and creating new software services, and playing a part in the development of the entertainment industry.

Since its founding in 1994, Acquire has been working on the development of "pointed" original content that is not bound by common sense, with the keywords "uniqueness" and "eccentricity."

Acquire will continue to take on the challenge of establishing a solid brand by constantly pursuing fun and creating new software services, and playing a part in the development of the entertainment industry.

Game development

From the planning draft to the completion, we have a comprehensive game production environment, pursue originality, and work on high-level content production that stimulates curiosity.

In particular, we specialize in "sandbox" style content, multi-scenario content, and action games with high user response, and have achieved numerous production results.

In addition, we have established a technology development team to improve work efficiency and quality, and are working on immediate research and introduction of new middleware and applications.

Graphic design

Acquire has a long-term production record and know-how, especially for titles with the theme of "Japanese style" (Tenchu, Samurai, etc.), both in terms of character and background, which is one of our strengths.

Acquire's unique Japanese-style graphics have received high praise overseas.

In addition, we are creating various worlds such as Western fantasy and contemporary stage, not limited to Japanese style, with various expressive power, responsiveness and ideas.

Motion capture

Acquire owns the motion capture technology that is indispensable for 3D action game production as its own studio "Studio Acquire".

We produce high-quality motions in a free environment and close cooperation unique to our own studio.

Not limited to our own projects, we are also developing plans to lend to other game companies that require motion capture and plans to deliver only data in various formats.

Headquarters

Chiyoda City, Japan

Company size

51-200

Founded

6 Dec, 1994


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