Game Companies logo
GameCompanies.com
Powered by GC Insider
IndustriesJobsGames
GC Insider
All gamesuniversesplatformsenginesDevelopmentPublishingGames by year

Something missing or incorrect? Suggest an edit.

GC

  • Industries
  • Jobs
  • Games
  • Map
  • Insider

Info

  • Home
  • Presskit
  • Sitemap

Social

  • Twitter iconTwitter
  • LinkedIn iconLinkedIn
  • Instagram iconInstagram
  • Facebook iconFacebook

Contact

  • GC Advertise
  • Partner with GC
  • Submit your story
  • Suggest an edit
  • E-mail

Policies

  • Terms of service
  • Privacy policy
  • Copyright policy
  • Image policy
  • Cookie policy
Game Companies logo
GameCompanies.com

Powered by GC Insider

© 2025 GameCompanies.com
Profile picture of American Mcgee Presents Scrapland


  • Platforms

    Modes

    Player perspectives

    Engines

      View more in GC Insider


    All website links

    All in-game images

    All release dates

    Game videos

    Suggest an edit

    Plus much more

    Makers

    Profile picture of American McGee Presents Scrapland

    American McGee Presents Scrapland

  • First released on 4 November, 2004 for PC
  • "Set inside a debris field thousands of miles wide is the tiny asteroid called Scrapland. Centuries of destructive exploitation by a race long gone, reduced what was once a paradise into a world inhabited only by machines. Those machines, robots of all shapes and sizes, rebuilt Scrapland into an awe-inspiring metropolis of glittering greatness. As the robots rebuilt the world they also created a new class of citizens: policemen, bankers, priests, and civil servants. This fledgling society was transformed dramatically by the discovery of a device dubbed “The Great Database”. With it the robots could easily revive any expired or nonfunctional automaton. Death became a thing of the past. Against this backdrop you join the story of an outsider named D-Tritus who arrives at Scrapland amid a string of bizarre murders. D-Tritus lands a job investigating the killings and eventually becomes entangled in a web of conspiracy that only his quick wits and a little help from his friends will save him from."

    Action
    Science fiction
    Sandbox
    Open world
    Platform
    Racing
    Adventure
  • First released on 4 November, 2004 for PC
  • "Set inside a debris field thousands of miles wide is the tiny asteroid called Scrapland. Centuries of destructive exploitation by a race long gone, reduced what was once a paradise into a world inhabited only by machines. Those machines, robots of all shapes and sizes, rebuilt Scrapland into an awe-inspiring metropolis of glittering greatness. As the robots rebuilt the world they also created a new class of citizens: policemen, bankers, priests, and civil servants. This fledgling society was transformed dramatically by the discovery of a device dubbed “The Great Database”. With it the robots could easily revive any expired or nonfunctional automaton. Death became a thing of the past. Against this backdrop you join the story of an outsider named D-Tritus who arrives at Scrapland amid a string of bizarre murders. D-Tritus lands a job investigating the killings and eventually becomes entangled in a web of conspiracy that only his quick wits and a little help from his friends will save him from."


    About

    In this game by American McGee you play as D-Tritus, a robot new to Scrapland, an asteroid inhabited entirely by robots inside a giant debris field, who has to stop someone from killing several important robots and taking over Scrapland.

    "SCRAPLAND is a third person action-adventure game set in a stunningly beautiful and futuristic world occupied by an amazing array of robotic characters. The play experience is driven by a solidly engaging, sometimes humorous adventure narrative. The game mechanic combines proven GTA3 style emergent action with an immersive storyline, diversity of player actions, and complete freedom of movement through the world. Throughout the game the player can: transform into any of 15 character types inheriting unique abilities, build and pilot ships with hundreds of permutations, engage in explosive combat, participate in life-on-the-line races, and freely explore a truly dynamic and living world."

    Platforms

    PC, Xbox

    Modes

    Single-player

    Player perspectives

    Third person

    Engines

    Not available

      View more in GC Insider


    All website links

    All in-game images

    All release dates

    Game videos

    Suggest an edit

    Plus much more

    Makers

    Image of MercurySteam
    MercurySteam
    An independent games developer based in Spain.
    Developer
    Image of Deep Silver
    Deep Silver
    Publisher behind Saints Row, Dead Island and Metro franchises
    Developer
    Publisher