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    ATOMINE

  • First released on 4 May, 2017 for PC
  • In 2011, Sergey Ulasen, discovered STUXNET, a malicious computer worm, initially spreaded via Microsoft Windows, and targeted Siemens industrial control systems, defined as a sleeping threat, waiting for a trigger to start its activation. STUXNET is the first discovered malware that spies on and subverts industrial systems, and the first to include a programmable logic controller (PLC) rootkit. The worm has been founded infecting especially nuclear power plants and oil drilling systems. ATOMINE, like STUXNET, is a virus who needs to get stronger in order to reach and eventually infect and compile itself into the target source code. The electronic voice in the background and many element on screen, tell to the player what's the target of the run.

    Action
    Shooter
    Indie
    Adventure
    Arcade
    Role-playing game
  • First released on 4 May, 2017 for PC
  • In 2011, Sergey Ulasen, discovered STUXNET, a malicious computer worm, initially spreaded via Microsoft Windows, and targeted Siemens industrial control systems, defined as a sleeping threat, waiting for a trigger to start its activation. STUXNET is the first discovered malware that spies on and subverts industrial systems, and the first to include a programmable logic controller (PLC) rootkit. The worm has been founded infecting especially nuclear power plants and oil drilling systems. ATOMINE, like STUXNET, is a virus who needs to get stronger in order to reach and eventually infect and compile itself into the target source code. The electronic voice in the background and many element on screen, tell to the player what's the target of the run.


    Game image #1 of ATOMINE
    Game image #2 of ATOMINE
    Game image #3 of ATOMINE

    About

    ATOMINE is a twin stick procedural shooter rogue-lite set in a virtual world with minimalist design, where the player recounts on the screen the real events of STUXNET, the first weapon ever created in the form of computer virus. In every run the player has to clear the level area from all the enemies in order to unlock the portal to the next level. During the run every killed enemy will leave on the ground XPs, energy and/or weapon modules.

    Platforms

    PC, Nintendo Switch, Xbox One, PlayStation 4

    Modes

    Single-player

    Player perspectives

    Bird view / Isometric

    Engines

    Unity 4

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    Makers

    Image of MixedBag
    MixedBag
    Italian two person indie studio.
    Publisher