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Profile picture of Back To The Future Part Iii


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    Makers

    Profile picture of Back to the Future Part III

    Back to the Future Part III

  • First released on 31 December, 1991 for Amiga, Amstrad CPC, Atari ST/STE, Commodore C64/128, PC DOS, Sega Master System, Sega Mega Drive/Genesis, ZX Spectrum
  • Action
    Science fiction
    Shooter
    Turn-based strategy (TBS)
    Arcade

    Part of the

    Back to the Future

    game universe.

  • First released on 31 December, 1991 for Amiga, Amstrad CPC, Atari ST/STE, Commodore C64/128, PC DOS, Sega Master System, Sega Mega Drive/Genesis, ZX Spectrum

  • Game image #1 of Back to the Future Part III
    Game image #2 of Back to the Future Part III

    About

    There's no time like the past and there's no time to lose!

    Great Scott! Doc's flashed himself back to 1885, into the arms of his future bride Clara Clayton, and right into the hands of Hill Valley's most vicious varmint, Buford "Mad Dog" Tannen. And Marty's learned that Doc is just a few days away from being deep sixed. So saddle up the DeLorean and bring Doc back to the future before he makes a no-return ride to Boot Hill.

    Jump, shoot and duck past runaway suitcases, trunks, chicken crates, vultures, Indians, boulders, logs and more. Power up with three way shooting shotguns to get through the Indians arrows and cavalry's bullets. Keep an eye on the clock as you blast away at cutouts of Buford and his gang, flying geese, bonus ducks and more.

    You're cornered by Buford's bad guys so whip those pie trays and try to take them out. Punch, crawl, duck and jump across the racing rail cars to get to the DeLorean.

    Play both leading roles - Doc and Marty - during this fun, pistol packin' arcade action adventure inspired by the scenes from the smash hit movie.

    Four part rescue chase has you racing across the plains dodging danger, and galloping through a gauntlet of enemy crossfire to save Doc's sweetheart, Clara.

    Take aim at the first person perspective Shooting Gallery. Practice mowing down Mad Dog, his cronies and a wild western assortment of fast moving targets.

    It's tin vs. lead as you pit your supply of pie trays against Buford's gang and their six shooters.

    Atop the speeding hijacked train you'll have to save your own caboose while collecting speed logs. It's the trickiest obstacle course ever to ride the rails.

    Platforms

    Sega Mega Drive/Genesis, Amiga, Amstrad CPC, Atari ST/STE, Commodore C64/128, PC DOS, Sega Master System, ZX Spectrum

    Modes

    Single-player

    Player perspectives

    First person

    , 

    Third person

    , 

    Bird view / Isometric

    , 

    Side view

    Engines

    Not available

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    Makers

    Image of Acclaim Studios London
    Acclaim Studios London
    A UK video game developer based in Cheltenham. It would eventually be bought by Acclaim and become a subdivision of Acclaim Entertainment. The company started developing games in 1984, and was subsequently shut in 2004 when its parent company declared bankruptcy.
    Developer
    Image of Image Works
    Image Works
    A publishing label created by Mirrorsoft in 1988. They created games for the Amiga, C64, Amstrad CPC, Atari ST and the PC.
    Publisher
    Image of Konami
    Konami
    Publisher
    Image of Arena Entertainment
    Arena Entertainment
    A former sub-division of Mirrorsoft, Arena Entertainment was aquired by Acclaim in 1991, who used the name to publish games for Sega consoles. The brand name ceased to be used in 1995.
    Publisher