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Profile picture of Blockout


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    Blockout

  • First released on 31 December, 1989 for Apple IIGS, Arcade, PC DOS
  • Action
    Puzzle
    Arcade
  • First released on 31 December, 1989 for Apple IIGS, Arcade, PC DOS

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    About

    Blockout is a puzzle videogame, created in 1989 by Polish developer - California Dreams, designed by Aleksander Ustaszewski and Mirosław Zabłocki. The game is the logical extension of Tetris into the third dimension. In Tetris, the player manipulates a set of tetrominoes which fall into a two-dimensional pit (seen from the side). The aim is to solve a real-time packing problem by forming complete rows, which then disappear and score points. Poor play leads to incomplete rows, caused by inefficient arrangements of tiles; these rows do not disappear, giving the player progressively less space and less time to play subsequent pieces.

    Similarly, in Blockout, the player manipulates a set of polycubes which fall into a three-dimensional pit (seen from above; the pieces appear in the foreground and fall away). The pieces can be rotated around all three axes, and moved horizontally and vertically. The aim is to form complete layers.

    Platforms

    PC DOS, Arcade, Apple IIGS, Amiga, Atari Lynx

    Modes

    Single-player

    Player perspectives

    First person

    Engines

    Not available

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    Makers

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    Rainbow Arts Software
    A game development company based in Germany. Best known for its Amiga games from the 80s. Eventually the company was absorbed by THQ in the late 90s.
    Publisher