It was released on November 30, 2010 in North America, and December 1 in Europe.
Players are awarded score multipliers and money when zombies are killed. Money is used to purchase and upgrade weapons on checkpoints, and multipliers to grant better scores. Each time players are hit, they lose multipliers and health
It was released on November 30, 2010 in North America, and December 1 in Europe.
Players are awarded score multipliers and money when zombies are killed. Money is used to purchase and upgrade weapons on checkpoints, and multipliers to grant better scores. Each time players are hit, they lose multipliers and health
Platforms
Modes
Single-player, Co-operative
Player perspectives
Bird view / Isometric
Engines
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