Game Companies logo
GameCompanies.com
Powered by GC Insider
IndustriesJobsGames
GC Insider
All gamesuniversesplatformsenginesDevelopmentPublishingGames by year

Something missing or incorrect? Suggest an edit.

GC

  • Industries
  • Jobs
  • Games
  • Map
  • Insider

Info

  • Home
  • Presskit
  • Sitemap

Social

  • Twitter iconTwitter
  • LinkedIn iconLinkedIn
  • Instagram iconInstagram
  • Facebook iconFacebook

Contact

  • GC Advertise
  • Partner with GC
  • Submit your story
  • Suggest an edit
  • E-mail

Policies

  • Terms of service
  • Privacy policy
  • Copyright policy
  • Image policy
  • Cookie policy
Game Companies logo
GameCompanies.com

Powered by GC Insider

© 2025 GameCompanies.com
Profile picture of Half Life


  • Platforms

    Modes

    Player perspectives

    Engines

      View more in GC Insider


    All website links

    All in-game images

    All release dates

    Game videos

    Suggest an edit

    Plus much more

    Makers

    Profile picture of Half-Life

    Half-Life

  • First released on 8 November, 1998 for PC
  • Dr. Gordon Freeman arrives late for work at 8:47 am in the Black Mesa Research Facility, using the advanced Black Mesa tram system that leads through the facility. He arrives at the Anomalous Materials Lab, his work place, and he is informed by the security officer that the scientists have a special experiment today, so he goes to the locker room and puts on the hazard suit. He goes to the lab's lower levels, and arrives at the Anti-Mass Chamber, where he is instructed that the specimen to be used that day is the rarest and also the most unstable specimen. He is tasked with pushing the specimen into the scanning beam of the Anti-Mass Spectrometer for analysis. However as soon as he pushes it, it explodes, and creates a sudden catastrophe called a "resonance cascade", opening a portal between Earth and a dimension called Xen. Freeman is apparently teleported to an alien planet and catches glimpses of various alien lifeforms, including a circle of Vortigaunts, shortly before blacking out.

    Action
    Science fiction
    Horror
    Thriller
    Warfare
    Shooter
    Puzzle
    Adventure

    Part of the

    Half-Life

    game universe.

  • First released on 8 November, 1998 for PC
  • Dr. Gordon Freeman arrives late for work at 8:47 am in the Black Mesa Research Facility, using the advanced Black Mesa tram system that leads through the facility. He arrives at the Anomalous Materials Lab, his work place, and he is informed by the security officer that the scientists have a special experiment today, so he goes to the locker room and puts on the hazard suit. He goes to the lab's lower levels, and arrives at the Anti-Mass Chamber, where he is instructed that the specimen to be used that day is the rarest and also the most unstable specimen. He is tasked with pushing the specimen into the scanning beam of the Anti-Mass Spectrometer for analysis. However as soon as he pushes it, it explodes, and creates a sudden catastrophe called a "resonance cascade", opening a portal between Earth and a dimension called Xen. Freeman is apparently teleported to an alien planet and catches glimpses of various alien lifeforms, including a circle of Vortigaunts, shortly before blacking out.


    Game image #1 of Half-Life
    Game image #2 of Half-Life
    Game image #3 of Half-Life

    About

    Dr. Gordon Freeman doesn't speak, but he's got a helluva story to tell. This first-person roller-coaster initiated a new era in the history of action games by combining engrossing gameplay, upgraded graphics, ingenious level design and a revolutionary story that may not be all that it seems, told not through cutscenes, but through the visual environment.

    Platforms

    PC, PlayStation 2, Linux, Mac

    Modes

    Single-player

    , 

    Multi-player

    Player perspectives

    First person

    Engines

    GoldSrc

      View more in GC Insider


    All website links

    All in-game images

    All release dates

    Game videos

    Suggest an edit

    Plus much more

    Makers

    Image of Valve Corporation
    Valve Corporation
    We make games, Steam, and hardware.
    Developer
    Publisher
    Image of Sierra
    Sierra
    Founded in 1980, Sierra developed and published such classic series as King's Quest, Space Quest and Police Quest. The name is currently used by Activision as an indie-style publishing imprint.
    Publisher