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Icewind Dale II

  • First released on 27 August, 2002 for PC
  • The game begins as the player's group of mercenaries arrives by ship to defend Targos. They report to the town palisade and fend off an assault by the goblin army.

    The game begins as the player's group of mercenaries arrives by ship to defend Targos. They report to the town palisade and fend off an assault by the goblin army.


    About

    Black Isle Studios is pleased to bring to you Icewind Dale™ II, the sequel to the critically acclaimed Icewind Dale™, and is set thirty years after the original game.

    Using the Dungeons & Dragons® Third Edition rules, Icewind Dale II continues the classic dungeon crawling experience of the first game, with a horde of new monsters to slay, spells to unleash, and areas to explore in the windswept north of the Forgotten Realms®. A grave new threat has arisen in the North, a threat that seeks to seal off the Ten-Towns from the rest of Faerûn in a bitter power struggle. The town of Bremen has fallen, and a vicious horde of goblins, orcs, and bugbears have gathered beneath the mysterious banner of the Chimera and are marching on the port town of Targos. Fearing that they will be overrun, Targos has sent out a call for all able-bodied adventurers, soldiers, and mercenaries to sail north to stand with the town’s defenders against the encroaching horde. You and your companions have answered the call.

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