Game Companies logo
GameCompanies.com
Powered by GC Insider
IndustriesJobsGames
GC Insider
All gamesuniversesplatformsenginesDevelopmentPublishingGames by year

Something missing or incorrect? Suggest an edit.

GC

  • Industries
  • Jobs
  • Games
  • Map
  • Insider

Info

  • Home
  • Presskit
  • Sitemap

Social

  • Twitter iconTwitter
  • LinkedIn iconLinkedIn
  • Instagram iconInstagram
  • Facebook iconFacebook

Contact

  • GC Advertise
  • Partner with GC
  • Submit your story
  • Suggest an edit
  • E-mail

Policies

  • Terms of service
  • Privacy policy
  • Copyright policy
  • Image policy
  • Cookie policy
Game Companies logo
GameCompanies.com

Powered by GC Insider

© 2025 GameCompanies.com
Profile picture of Kings Quest Vi Heir Today Gone Tomorrow


  • Platforms

    Modes

    Player perspectives

    Engines

      View more in GC Insider


    All website links

    All in-game images

    All release dates

    Game videos

    Suggest an edit

    Plus much more

    Makers

    Profile picture of King's Quest VI: Heir Today, Gone Tomorrow

    King's Quest VI: Heir Today, Gone Tomorrow

  • First released on 30 September, 1992 for PC DOS
  • Fantasy
    Historical
    Point-and-click
    Puzzle
    Adventure

    Part of the

    King's Quest

    game universe.

  • First released on 30 September, 1992 for PC DOS

  • Game image #1 of King's Quest VI: Heir Today, Gone Tomorrow
    Game image #2 of King's Quest VI: Heir Today, Gone Tomorrow
    Game image #3 of King's Quest VI: Heir Today, Gone Tomorrow

    About

    The game takes place almost entirely in a fictional kingdom called the Land of the Green Isles. The kingdom comprises several islands, and is described as being largely isolated from the outside world. The player can travel between different islands after obtaining a magic map.

    The center of the kingdom is the Isle of the Crown, which has an Arabian Nights theme. The Isle of Wonder is inspired by Alice in Wonderland, and the Isle of the Sacred Mountain is inspired by Classical mythology. The Isle of the Beast is heavily forested and scattered with magical barriers. There also are additional hidden areas. One of these is inhabited by a tribe of druids, while another gives the player the option to confront Death.

    The game's opening cutscene shows Prince Alexander haunted by his memories of Princess Cassima, who he met at the end of King's Quest V when they were both rescued from the wizard Mordack. After seeing a vision of Cassima in the magical mirror that his father acquired in the first King's Quest, he sails to find her. At the beginning of the game he is shipwrecked on the shore of the Isle of the Crown, where he learns that the vizier Abdul Alhazred (named after the author of the fictional Necronomicon) has assumed control in Cassima's absence, and plans to force her marry him. Alexander must explore the Land of the Green Isles in order to find and learn what he needs to rescue Cassima from the vizier.

    Platforms

    PC DOS, Mac, PC, Amiga

    Modes

    Single-player

    Player perspectives

    Third person

    Engines

    Sierra's Creative Interpreter

      View more in GC Insider


    All website links

    All in-game images

    All release dates

    Game videos

    Suggest an edit

    Plus much more

    Makers

    Image of Sierra
    Sierra
    Founded in 1980, Sierra developed and published such classic series as King's Quest, Space Quest and Police Quest. The name is currently used by Activision as an indie-style publishing imprint.
    Developer
    Publisher
    Image of Revolution Software
    Revolution Software
    Creators of the Broken Sword series & Beneath a Steel Sky based in the city of York, in the North East of England.
    Developer
    Image of Activision Publishing
    Activision Publishing
    For more than 30 years, Activision has been changing the way people play
    Publisher