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Profile picture of Musya


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    Musya

  • First released on 21 April, 1992 for Super Famicom
  • Musya follows a pikeman (described as a spearman in the Japanese version and a pikeman in the English version) named Imoto (Jinrai (神雷) in the Japanese version), who must descend to the abyss to save Shizuka, a maiden. After Imoto survives a battle in which all other combatants perish, he travels to Tengumura Village, where he collapses. The mayor, Akagi (who is not named in the Japanese version), greets Imoto and tells him that Shizuka (しずか) needs to be rescued. Imoto heads into Tengumura Cavern (known in the Japanese version as Kihōshōnyūdō (鬼宝鍾乳洞)).

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  • First released on 21 April, 1992 for Super Famicom
  • Musya follows a pikeman (described as a spearman in the Japanese version and a pikeman in the English version) named Imoto (Jinrai (神雷) in the Japanese version), who must descend to the abyss to save Shizuka, a maiden. After Imoto survives a battle in which all other combatants perish, he travels to Tengumura Village, where he collapses. The mayor, Akagi (who is not named in the Japanese version), greets Imoto and tells him that Shizuka (しずか) needs to be rescued. Imoto heads into Tengumura Cavern (known in the Japanese version as Kihōshōnyūdō (鬼宝鍾乳洞)).


    Game image #1 of Musya
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    Game image #3 of Musya

    About

    Action platformer developed by Jorudan and published by Datam Polystar for the Super Nintendo Entertainment System. The game was translated into English by Seta U.S.A.. Musya was released in Japan on April 21, 1992 and in North America in December 1992. The name Musya is romanized by the English translators in the Kunrei-shiki style (Musya) instead of the Hepburn romanization style (Musha).

    Platforms

    Super Famicom, Super Nintendo Entertainment System

    Modes

    Single-player

    Player perspectives

    Side view

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    Not available

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    Image of SETA
    SETA
    Publisher
    Image of Datam Polystar
    Datam Polystar
    Publisher