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Profile picture of Redout


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    Profile picture of Redout

    Redout

  • First released on 2 September, 2016 for PC
  • Science fiction
    Racing
    Arcade
  • First released on 2 September, 2016 for PC

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    About

    2560 AD: Humanity moved to Mars and some of Titan’s moons. The most followed and expensive sport is a high-speed racing class employing magnetic hoverships, the fastest humanity has ever engineered: a sport named RED:OUT.

    The art style goes for something we called futuretro. Low-poly meshed and landscapes blend in with the latest state-of-the-art shading and lighting effects, creating a beautiful mixture. From dirty suburban environments to eerie frozen landscapes, to vast desert plains, this style applies equally well. Red:Out is developed in Unreal 4. Controlling a nuclear-powered ship hovering about two meters from the ground going over 400 km/h is no piece of cake Now, imagine doing the same in a vicious curve upside down, or in a double loop-the-loop. Your ship will never race on rails. Each input will apply a physical force!

    Platforms

    PC, PlayStation 4, Nintendo Switch

    Modes

    Single-player

    , 

    Multi-player

    , 

    Split screen

    Player perspectives

    Third person

    , 

    Virtual Reality

    Engines

    Unreal Engine

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    Makers

    Image of 34BigThings
    34BigThings
    Italian independent game developers since 2013. We made Redout, Goat of Duty, Redout: Space Assault, and more.
    Developer
    Publisher
    Image of 505 Games
    505 Games
    505 Games is a global video game publisher focused on offering quality titles for players of all ages.
    Publisher
    Image of Nicalis
    Nicalis
    Welcome to Nicalis.com! You may know us as the publisher or developer of some of your favorite games, like Cave Story+, 1001 Spikes and The Binding of Isaac: Afterbirth+.
    Publisher