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Profile picture of Sweevos World


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    Sweevo's World

  • First released on 31 December, 1986 for Amstrad CPC, ZX Spectrum
  • The Self-Willed Extreme Environment Volitional Organism, or Sweevo for short, is a goofy-looking and generally incompetent robot.

    Science fiction
    Puzzle
    Adventure
  • First released on 31 December, 1986 for Amstrad CPC, ZX Spectrum
  • The Self-Willed Extreme Environment Volitional Organism, or Sweevo for short, is a goofy-looking and generally incompetent robot.


    About

    His world is Knutz' Folly, and it comprises almost 200 isometric-viewed screens of danger and challenge, making for a game influenced by Knightlore, although it takes a less serious approach to the genre. Sweevo can enter the world through four different vertical levels, and must use lifts and holes to cross through these to solve many puzzles.

    You will meet some decidedly weird inhabitants. Most dangerous are the Dictators and Minxes - contact with these will drain Sweevo's energy, as will contact with water (he's a robot, remember). Energy can be recharged by scaring the Geese and picking up the tokens this reveals. The main score is a percentage, although several other totals are kept - most unusually 'Brownie Points', through contact with the brownies.

    Platforms

    Amstrad CPC, ZX Spectrum

    Modes

    Single-player

    Player perspectives

    Third person

    , 

    Bird view / Isometric

    Engines

    Not available

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    Plus much more

    Makers

    Image of Gargoyle Games
    Gargoyle Games
    Developer
    Publisher