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The Temple of Elemental Evil

  • First released on 16 September, 2003 for PC
  • Thirteen years before the start of the game, Hommlet was a peaceful town. Due to low taxes and safe roads, the area became prosperous, and the village flourished. This prosperity drew the attention of evil forces, who began slowly trickling into the area. It is not known where these forces came from, but the Dyvers of Nyr Dyv and the inhabitants of the forestlands of the Wild Coast were the chief suspects. As the presence of bandits, kobolds, and goblins increased, a local militia led by Waldgraf of Ostverk was raised to defend Hommlet. This only served to check the evil forces, however.

    Thirteen years before the start of the game, Hommlet was a peaceful town. Due to low taxes and safe roads, the area became prosperous, and the village flourished. This prosperity drew the attention of evil forces, who began slowly trickling into the area. It is not known where these forces came from, but the Dyvers of Nyr Dyv and the inhabitants of the forestlands of the Wild Coast were the chief suspects. As the presence of bandits, kobolds, and goblins increased, a local militia led by Waldgraf of Ostverk was raised to defend Hommlet. This only served to check the evil forces, however.


    About

    The game begins with an opening vignette that is determined by the alignment of the party. All of these require the player to start in the town of Hommlet.

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