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Profile picture of Wipeout 2097


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    Profile picture of Wipeout 2097

    Wipeout 2097

  • First released on 30 September, 1996 for PlayStation
  • Whereas the original game introduced the F3600 anti-gravity racing league in the year 2052, Wipeout 2097 is set over four decades later and introduces the player to the much faster, more competitive, and more dangerous F5000 AG racing league. The game is set exactly 101 years after the actual release year of the game (100 in the Saturn port's case). The Sega Saturn version supported analog control by using the optional 3D Control Pad, whereas the PlayStation version supported analog control by using the optional Negcon twist controller (as on debut release of the series).

    Action
    Science fiction
    Racing

    Part of the

    Wipeout

    game universe.

  • First released on 30 September, 1996 for PlayStation
  • Whereas the original game introduced the F3600 anti-gravity racing league in the year 2052, Wipeout 2097 is set over four decades later and introduces the player to the much faster, more competitive, and more dangerous F5000 AG racing league. The game is set exactly 101 years after the actual release year of the game (100 in the Saturn port's case). The Sega Saturn version supported analog control by using the optional 3D Control Pad, whereas the PlayStation version supported analog control by using the optional Negcon twist controller (as on debut release of the series).


    About

    Wipeout 2097 (or Wipeout XL in the USA; styled wipE'out" 2097) is a 1996 racing video game. It is the second game released in the Wipeout series by developers Psygnosis, and a year after the original game in the series.

    Platforms

    PlayStation, PC, Sega Saturn, Amiga, Mac

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    Single-player

    Player perspectives

    First person

    , 

    Third person

    Engines

    Not available

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    Makers

    Image of SCE Studio Liverpool
    SCE Studio Liverpool
    Psygnosis was a British game developer and publisher born from the defunct 8-bit company Imagine Software. It became part of Sony in 1993, and was renamed Sony Studio Liverpool in 2001. The studio was closed in August 2012.
    Developer
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