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Profile picture of Zero Escape Nine Hours Nine Persons Nine Doors


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    Profile picture of Zero Escape: Nine Hours, Nine Persons, Nine Doors

    Zero Escape: Nine Hours, Nine Persons, Nine Doors

  • First released on 10 December, 2009 for Nintendo DS
  • "From somewhere far away, Junpei could hear the sound of metal squeaking. He felt his stomach tighten. There were a thousand things the sound could have been, but none of the things he could think of were good. In an attempt to distract himself, Junpei looked around the room once more. Set in the wall directly in front of him was a slightly dirty iron door. The first thing Junpei noticed about the door was the number roughly emblazoned across it. On the surface of the door, in red paint, someone had written... 5"

    Horror
    Thriller
    Survival
    Mystery
    Point-and-click
    Puzzle
    Adventure

    Part of the

    Zero Escape

    game universe.

  • First released on 10 December, 2009 for Nintendo DS
  • "From somewhere far away, Junpei could hear the sound of metal squeaking. He felt his stomach tighten. There were a thousand things the sound could have been, but none of the things he could think of were good. In an attempt to distract himself, Junpei looked around the room once more. Set in the wall directly in front of him was a slightly dirty iron door. The first thing Junpei noticed about the door was the number roughly emblazoned across it. On the surface of the door, in red paint, someone had written... 5"


    Game image #1 of Zero Escape: Nine Hours, Nine Persons, Nine Doors
    Game image #2 of Zero Escape: Nine Hours, Nine Persons, Nine Doors
    Game image #3 of Zero Escape: Nine Hours, Nine Persons, Nine Doors

    About

    The first game in the Zero Escape series, originally made as a standalone title "Nine Hours, Nine Persons, Nine Doors". The Zero Escape rebranding and alternative cover of the game were released around the time of the Sequel "Zero Escape: Virtue's Last Reward".

    The game is a murder mystery visual novel with a heavy story focus that requires multiple playthroughs to figure out and involves puzzle rooms used to progress through the story with dialogue choices to be made inbetween them.

    The iOS version of the game removed the puzzle rooms to focus more on the visual novel aspects of the game. The puzzle rooms are replaced with narration of the events that take place instead. The iOS version of the game also has an exclusive ending.

    Platforms

    Nintendo DS

    Modes

    Single-player

    Player perspectives

    First person

    , 

    Text

    Engines

    Not available

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    Makers

    Image of Chunsoft
    Chunsoft
    Chunsoft is a Japanese video game developer based out of the Shinjuku ward in Tokyo.
    Developer
    Image of Aksys Games
    Aksys Games
    Aksys Games has been localising and publishing video games since 2006. We make Guilty Gear, Code: Realize, Zero Escape, and more of your favorite titles.
    Developer
    Publisher
    Image of Spike
    Spike
    Unrelated to the television channel, Spike's name is attached to a wide variety of lesser-known games, primarily fighting games and Escape from Bug Island for the Nintendo Wii.
    Publisher