Ubisoft Belgrade was established in 2016 and focuses on strengthening Ubisoft’s presence on multiple platforms. Back then, their team consisted of about 10 programmers. With time, the studio grew and so did their expertise. Even though their primary focus was PC at the beginning, they very quickly started working on the console versions of our games. They are also porting numerous Ubisoft titles to the Google Stadia Platform.
The studio has contributed to multiple AAA titles, including Tom Clancy’s Ghost Recon® Wildlands & Breakpoint, Steep®, The Crew® 2, Tom Clancy’s Rainbow® Six, Riders Republic™ and Skull & Bones™.
The studio is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.
Ubisoft Belgrade was established in 2016 and focuses on strengthening Ubisoft’s presence on multiple platforms. Back then, their team consisted of about 10 programmers. With time, the studio grew and so did their expertise. Even though their primary focus was PC at the beginning, they very quickly started working on the console versions of our games. They are also porting numerous Ubisoft titles to the Google Stadia Platform.
The studio has contributed to multiple AAA titles, including Tom Clancy’s Ghost Recon® Wildlands & Breakpoint, Steep®, The Crew® 2, Tom Clancy’s Rainbow® Six, Riders Republic™ and Skull & Bones™.
The studio is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.
Want more?View in GC Insider
Status (activity & investments)
All website links
All locations
More images
Suggest an edit
And more