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Indie game developer. Currently working on Space Beast Terror Fright.
The story of nornware really begins with The UfoPilot, a character implicitly created during a high school coding project (the term was coined when johno asked his classmate Karl-Magnus Troedsson what the game should be called). In 2002 while at Massive Entertainment johno created UfoPilot (2) : The Phadt Menace in his spare time, a game about flying a starship around in caves, blasting enemies, and rescuing tiny prisoners.
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