We are a think-tank for advanced real-time graphics, offering high-quality, cutting-edge programming and consulting services. Our close-knit team of talented software developers and game industry veterans have substantial experience working on proprietary and public game engines.
Rendering is our forte, and we can swiftly implement mainstream as well as state-of-the-art graphics techniques for our clients. The Forge’s projects are wide-ranging and include PC and console games, movies, VR/AR, robotics, AI, rendering demos, mobile apps, game streaming tech—you name it, we have done it!
Our contributions to AAA game titles include Tomb Raider, Battlefield 4, Murdered: Soul Suspect, Star Citizen, Dirt 4, Vainglory, Transistor, Call of Duty: Black Ops III, Battlefield 1, Mafia III—and many others.
The Forge takes pride in maintaining excellent professional relationships, and we count Magic Leap, Amazon Lumberyard, AMD, Intel, Qualcomm, IKEA, Facebook/Oculus, and Supergiant Games among our many satisfied clients.
The Forge Interactive, Inc. is an offshoot of Confetti Interactive, Inc., founded in 2009 by Wolfgang Engel—whose vision and leadership propels The Forge into the future.
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