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With teams located in the San Francisco Bay Area, Melbourne, Australia and remotely across the globe, we’re the team behind Call of Duty®: Advanced Warfare and Call of Duty®: WWII.
We firmly believe in supporting our talented Hammers to be the best they can be, whether they are artists, engineers, producers, designers, IT, QA, or HR. Here at Sledgehammer Games, everyone is a game maker. Creativity is key, and we’re looking globally for new talent & fresh perspectives for our exciting new projects. Our players are diverse, spanning globally across different countries, cultures, and ages. We are looking for talented individuals who reflect the diversity of the world we serve. If you’re up for a challenge and interested in joining the team, we’d love to hear from you.
Here at Sledgehammer Games, everyone is a game maker.
We’re a Call of Duty studio that prides itself on innovation and taking risks, which is one of the most rewarding aspects of game development. With our incredibly dedicated audio, design, engineering, and art teams, we’ve been able to achieve some of the highest-quality game execution of any studio in the industry. We love what we do and work hard to make sure that each new game we make is even better than the last.
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Company size
201-500
Founded
17 Nov, 2009
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