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Quicksilver’s methodology for design and implementation includes a strong emphasis on careful study of project goals and end users, coupled with prototyping, review and revision in close consultation with our clients.
Quicksilver’s past work includes site-based interactives requiring high user throughput and very rugged construction, including the MCIT project, nominated for the 2009 Governor’s Award for Excellence in Modeling & Simulation by the National Training and Simulation Association. Previously, working with the California Science Center, Quicksilver created the software for the Space Shuttle Endeavour Interactive Fly-Through exhibit now in use in the Samuel Oschin Pavilion.
Quicksilver was founded by three veterans of the early videogame era who worked together at Mattel Electronics. President and Co-Founder William C. Fisher is active in all aspects of design, planning, development and release of the company’s varied products. Mr. Fisher is also an enthusiastic proponent of new talent development, and in his role as chair of the IEEE GameSIG Intercollegiate Game Showcase has given many talented programmers the opportunity to show off their unique game design skills as part of a competitive and highly engaging annual contest.
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