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WHO WE ARE
As a video game studio we see ourselves as a safe haven in an industry known for it's toughness and volatility: an industry where game developers are often marginalized or taken advantage of. Whether it is with our high level of developer freedom, our annual company trip, or encouraging developers to create and foster their own works,
we always put the developer first at Offworld Industries.
We also strive to be a company who truly cares about, understands, and constantly communicates with the communities of our games. Especially as a studio that was originally crowdfunded by fans of our flagship product Squad, we always aim to consider the customers to a high degree. With every feature we develop and decision we make, we carefully think about the impact on the players of our games.
WHAT WE DO
We develop games, and are highly focused on delivering the full vision we have for our flagship product Squad to our loyal fan base.
We create technology, and plan to bring the framework powering Squad to other indie studios and startups looking to make mass multiplayer and vehicle based first person shooters or survival games.
We are a publisher, and are looking to build an ecosystem of like minded development teams and studios who we partner with, support, and mutually benefit alongside, beginning with our first development partner: Post Scriptum.
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Founded
1 Jan, 2014
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