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Come join Bethesda Game Studios, the award-winning development team behind Starfield, The Elder Scrolls and Fallout. Bethesda Game Studios strives to offer its employees a well-balanced home and work life by providing competitive salaries, a generous benefits program, and offices located in some of North America’s best cities.With a goal of creating a culture as fun and diverse as our games and our players, we welcome applicants with unique skillsets, experience levels and backgrounds. If you are passionate about making a meaningful contribution to some of the most significant games in the industry we’d love to hear from you!We will consider candidates for any of our four Bethesda Game Studios office locations: Rockville, MD; Montreal, Quebec; Austin, TX; Dallas, TX.ResponsibilitiesYour Daily Life at Bethesda Game StudiosAs Senior Server Programmer, you will…Implement, guide, and review client/server/engine tech for Fallout 76Easily dive in and become familiar with the game systems in our client/server engineMonitor, fix, and improve the performance and stability of the gameWork closely with the game team to add system/engine level tech to support new game featuresOwn memory management, network, persistence, asynchronous systems, and state management systems in Fallout 76Drive client server communications, synchronization systems, client/server validation, and securityDevelop and maintain foundational level engine tech that gameplay systems rely onSolve difficult bugs, problems, architectural dilemmas, or optimization issuesCode review and mentor more junior team membersManage your time effectively with little to no guidance and prioritize work based on ROI and riskQualificationsWhat Makes You S.P.E.C.I.A.L.You bring 5–10 years of programming experience, primarily in AAA games and systems/engine-level development using C++.You demonstrate deep expertise in networking game features and awareness of the complexities of networked gameplay (replication of state, behaviors, physics, client/server breakdown of features and game systems)You have worked on large scale client/server systems (preferably in AAA games)You are an expert in programming in an asynchronous environment whether that be threaded, across frames, or across processes via a networkYou bring significant experience with service-based gamesYou have previously written or owned a major part of a client/server architectureYou have experience with persistence systems backed by different flavors of databasesYou have been responsible for coding and/or reviewing the code for most of the Skills listed belowYou have significant experience working in a Linux based environment including basic system administration and performance managementYou are familiar with Cloud Architecture in AWS and Azure and DevOps principlesYou have a B.S. (or higher) in Computer Science, or equivalent work experience.Preferred SkillsWhat Makes You Extra S.P.E.C.I.A.L.ProgrammingExpert computer science fundamentals including design patterns, algorithms and algorithmic complexity, memory management, state/object management, compilation, execution, and asynchronous processing and how all these apply to game systems in C++Expert understanding of OO principles including application of composition vs inheritance as well as SOLID principles as it applies to game systems in C++Expertise in async programming principles and networked applicationsExpertise in memory management systemsExpertise with one or more scripting-oriented languages like Python, Lua, Bash, Golang, or C#Client/Server/MultiplayerExpertise in UDP and TCP based synchronization systemsExpertise with monitoring and logging systems and how to use efficientlyExpertise in how to ‘hide the latency’ and produce smooth seamless gameplay in a networked environmentExpertise in game state validation techniques that still maintain seamless gameplayCloud Platform ProficiencyExperience with major cloud platforms such as AWS, Azure, and Google Cloud and how to work within a cloud-based environmentFamiliarity with major services and technologies available in Azure and AWSDatabase ProficiencyDatabase knowledge of basics for different database types (MySQL and variants and Mongo and variants) to the degree you can optimize and tune from the developer perspectiveKnowledge of database schema and scaling methodologies to further optimization and scaleProficiency in database query languagesLinux/Windows/Console ProficiencyAbility to diagnose performance and connectivity Linux and Windows related issuesExpertise in profiling across platforms with tools suited to each platformExpertise in debugging across multiple platformsDevOps and AutomationExperience with Continuous Integration/Continuous Delivery (CI/CD) pipelines and tools like Jenkins, Git, Perforce, and Team CityExpertise in branch managementBonus SkillsC++ development experience with development pipeline toolsGameplay or Graphics experienceWe embrace diversity, equity, and inclusion in everything we do – from recruiting for our studios, publishing and operations to fostering safe and respectful workplaces that encourage collaboration. Our culture is based on principles of respect, inclusion, and fair treatment and we welcome anyone into our family without regard to race, religion, gender identity, sexual orientation, or age.Our diversity fuels our innovation and inspires us to create game worlds that bring us closer to the global community of players we serve.

Publisher of DOOM Eternal, Elder Scrolls, Fallout, DEATHLOOP, Ghostwire: Tokyo, Wolfenstein & more!