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Bohemia Interactive is looking for an experienced Senior Unity Programmer to join a team that is currently working on Cosmo Tales. The ideal candidate will have a strong foundation in Unity, C#. This role involves programming in C#, ensuring code quality, aligning technical solutions with project objectives, and reporting to the Lead Programmer.Job DescriptionProgramming in Unity; ensuring code quality, performance, and scalabilityShaders programming and VFX creationWork with Scriptable Render Pipeline (URP/HDRP) to achieve high-quality graphics.Working closely with design, art, and QA teams to ensure smooth feature integration and user-focused improvementsCollaborating on sprint goals, task breakdowns, and backlog prioritizationAligning technical goals with project milestones; balancing innovation with deliveryFacilitating clear communication within the team and with managers; translating technical details effectivelyEducation/SkillsStrong skills and expertise in C#/UnityStrong organization, problem-solving, and communication skillsProficient English (B2)Nice to have4+ years as a senior programmer in C#/UnityExperience with VFX GraphExperience with compute shaders, or advanced post-processing.Knowledge of GPU programming or graphics APIs (DirectX, Vulkan, OpenGL).BenefitsSemi-flexible working hours27 days of holidays per year, company profit-sharing plan, benefit program, meal contributionRelocation packageAll our games for free and much moreApplicants should submit their portfolio and CV detailing their previous work experience as well as a cover letter outlining their interest to work for Bohemia Interactive.

Bohemia Interactive is an independent developer based in the Czech Republic, known for their military simulation video games, such as the first Operation Flashpoint games, and the ArmA series.