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Profile picture of Mario Power Tennis


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    Mario Power Tennis

  • First released on 28 October, 2004 for Nintendo GameCube
  • Action
    Sport

    Part of the

    Mario

    game universe.

  • First released on 28 October, 2004 for Nintendo GameCube

  • Game image #1 of Mario Power Tennis
    Game image #2 of Mario Power Tennis
    Game image #3 of Mario Power Tennis

    About

    Mario Power Tennis features variations of tennis matches consisting of characters, courts, and scenarios based on the Mario series. The range of courts includes the standard three types of tennis court, but consists predominantly of those themed upon games in the Mario series, known as "Gimmick" courts. As well as adopting the style aesthetically, these feature thematic elements that influence how the match will be played on that surface, such as the ghosts in the Luigi's Mansion court, which hinder movement when the character comes into physical contact with them.

    Although standard tennis is available, variants of the sport can be played which adopt different rules and methods of victory. "Ring Shot" involves the player earning points by hitting the ball through rings of varying sizes, with the number of points dependent on the difficulty of the shot.[9] The player acquires the points whenever a winning shot is made adhering to standard rules; the match is won once the predetermined number of points is equaled or surpassed. A similar mode, "Item Battle", involves the characters using items based on the Mario universe to interfere with each other's game and gain an advantage

    Platforms

    Nintendo GameCube, Nintendo Wii

    Modes

    Single-player

    , 

    Split screen

    Player perspectives

    Third person

    Engines

    Not available

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    Makers

    Image of Camelot Software Planning
    Camelot Software Planning
    Camelot is a second party developer of Nintendo, mostly famous for their work on the Shining Force and Mario Sports titles.
    Developer
    Image of Nintendo
    Nintendo
    Nintendo was founded in Kyoto, Japan in 1889 as a manufacturer of hanafuda playing cards. The company went through several small niche businesses before becoming a video game company.
    Publisher