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Profile picture of Paper Mario The Thousand Year Door


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    Profile picture of Paper Mario: The Thousand-Year Door

    Paper Mario: The Thousand-Year Door

  • First released on 22 July, 2004 for Nintendo GameCube
  • What Sleeps Behind the Door?

    Action
    Fantasy
    Comedy
    Role-playing game
    Adventure

    Part of the

    Mario & Paper Mario

    game universes.

  • First released on 22 July, 2004 for Nintendo GameCube
  • What Sleeps Behind the Door?


    Game image #1 of Paper Mario: The Thousand-Year Door
    Game image #2 of Paper Mario: The Thousand-Year Door
    Game image #3 of Paper Mario: The Thousand-Year Door

    About

    Time passes, the pages turn…and a new chapter unfolds in an unfamiliar land! Get ready for a two-dimensional role-playing adventure for the ages as Mario returns to paper form to discover a mystery that sleeps behind an ancient, legendary portal called the Thousand-Year Door. The quest is long, the dangers many, and this time, Mario will have to make full use of his papery qualities just to survive.

    Take to the stage! Impressing the crowd builds power for super attacks, but don’t disappoint the audience, or you’ll pay!

    No need to go it alone! You’ll need to rely on sidekicks to survive, and even enemies have roles to play…

    Don’t fold under pressure! Fold into a paper airplane, turn sideways to slip through cracks, and much more.

    Stay on your toes! Stamp foes, swing your hammer, and use timely button presses to do damage!

    Platforms

    Nintendo GameCube

    Modes

    Single-player

    Player perspectives

    Third person

    Engines

    In-house engine

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    Makers

    Image of Intelligent Systems
    Intelligent Systems
    Intelligent Systems is an internal Nintendo development team created by Gunpei Yokoi. They are the masterminds behind the WarioWare, Fire Emblem, Paper Mario, and Advance Wars series.
    Developer
    Image of Nintendo
    Nintendo
    Nintendo was founded in Kyoto, Japan in 1889 as a manufacturer of hanafuda playing cards. The company went through several small niche businesses before becoming a video game company.
    Publisher